Through necessity the smaller folk of Alberon, live in small isolated communities, far from the bustle and potential menace of human civilisation. One such people are the halflings, normally a shy secretive folk, who move unseen and unheard around the countryside. These very same skills have earned the urban halflings of Midlam the unsavoury title of 'Robbits' and they are often blamed (fairly or unfairly) for petty acts of thievery and mislaid items.
Through necessity the smaller folk of Alberon, live in small isolated communities. One such people are the halflings, normally a shy secretive folk, who move unseen and unheard. The same skills have earned the urban halflings of Midlam, the unsavoury title of 'Robbits', and they are often blamed for any petty acts of thievery.
Halflings have an innate resistance to corruption and dark magic, however, nothing can hold out indefinitely against terrible and powerful magics. Even still, halflings can never have all the good in them eradicated, and even the worst of them has some innate charm and innocence, which may be of some comfort if encountered.
The very traits that halflings depend on for survival are also heavily in demand by criminal gangs, tomb robbers and 'adventurers'. These halflings, often end up in a life of petty criminality in towns, where they have developed the unsavoury nickname of 'Robbits'. Because if it isn't nailed down, then they will surely rob it.
Halfling Clerics & Mages
Halflings typically have an innate, everyday sort of magic, though once in a while, someone with real magical powers will come to the fore. Just as rare are halflings joining religious orders, as most halflings are heavily in tune with their landscape, and organise their lives around the passing of events and seasons, especially parties and celebrations.